Spectrogram View
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Spectral Selection is active whenever you are in Spectral Selection or Spectral Selection log(f) view. A spectral selection is a boxed vertical selection of frequencies within the horizontal time selection. Spectral selection is used with special Spectral edit effects to make changes to the frequency content of the selected audio. |
Comparing Waveform View to Spectrogram View
Here is a stereo music recording in waveform view:
Here is the same recording in spectrogram view:
The waveform view can be switched to a Spectrogram view by clicking on the track name (or the black triangle) in the Track Control Panel which opens up the Track Dropdown Menu where the spectrogram view can be selected.
What the Colors Mean
To demonstrate how the various settings affect the appearance of an audio track in spectrogram view, we will start with this artificially constructed test track. It consists of five segments of a sine wave tone at 2000 Hz, each 2 seconds long. The first segment is at a level of -10 dB, the second at -30 dB, and subsequent segments at -50 dB, -70 dB and -90 dB.
This is how the track appears in waveform view.
This is how the track appears in spectrogram view, using the default settings.
The default settings are:
- Window size: 256
- Window type: Hanning
- Minimum frequency (Hz): 0
- Maximum frequency (Hz): 8000
- Gain (dB): 20
- Range (dB): 80
- Frequency Gain (dB/dec): 0.
What do these settings mean and how to they relate to what you see on the screen?
As you can clearly see, the minimum and maximum frequency settings determine the minimum and maximum frequencies displayed, as indicated in the track vertical scale.
Gain can be said to increase the "brightness" of the display. It does this by amplifying the signal by the indicated amount. With the default setting of 20 dB, any frequency band that originally had (before amplification) a level of -20 dB or greater (and now, after amplification has a level greater than 0 dB) will be displayed as white. Similarly the "lower" level bands will also "get brighter".
There are six color bands in spectrogram view: white, red, magenta, dark blue, light blue and grey. The Range setting determines the spacing between colors.
With the default settings of Gain = 20 dB and Range = 80 dB, the colors correspond to the following levels:
- anything above -20 dB is indistinguishably white (the tone at -10 dB in the image above is white)
- levels from -40 dB to -20 dB transition from red to white (the tone at -30 dB in the image above is light red)
- levels from -60 dB to -40 dB transition from magenta to red (the tone at -50 dB in the image above is magenta)
- levels from -80 dB to -60 dB transition from dark blue to magenta (the tone at -70 dB in the image above is bluish purple)
- levels from -100 dB to -80 dB transition from light blue to dark blue (the tone at -90 dB in the image above is light blue)
- anything below -100 dB is grey.
Time Smearing and Frequency Smearing
Spectrogram view uses the Fast Fourier Transform (FFT) to display the frequency information versus time. There is an inherent trade-off between frequency resolution and time resolution.
The image below shows the spectrogram view of a pure 1000Hz tone with two clicks very close together. With a window size of 256 we can see the two clicks.
Changing the Window Size to 2048 results in better frequency resolution (the white band is narrower). However the time resolution is worse. The two clicks have been smeared together into one.
The image below shows the spectrogram view of a musical note with many overtones. With a window size of 256 the overtones are not clear.
When we change the window size to 2048 we can see the overtones.
When choosing which window size to use, the general rules are:
- if you need good time resolution (for example to find clicks) use a smaller window size
- if you need good frequency resolution (for example to find an annoying tone) use a larger window size.
Zooming
You can zoom in on the vertical (frequency) axis.
In the image below we are about to zoom in on one overtone of the musical note.
After zooming in, the vertical ruler changes to allow greater precision of the scale.
Effect of Different Window Types
We can get somewhat better frequency resolution by changing the Window Type to Blackman-Harris.
Changing to a rectangular window causes the track to be redrawn a little faster at the expense of very bad spectral leakage. Note that this is still at a window size of 2048.
Spectrogram log(f) View
Choosing Spectrogram log(f) from the Track Dropdown menu will display a logarithmic vertical scale.
Here is a music track displayed in Spectrogram view with the default settings of: Window size of 256, Window type of Hanning, Minimum Frequency 0 and Maximum frequency 8000. This is not very useful for identifying the different musical elements.
Here is the same track displayed in Spectrogram log(f) view. This is still not very useful for identifying the different musical elements.
Different settings can improve the visibility of certain elements in the recording. In the image below the settings were:
- Window size of 2048 (larger window size improves frequency resolution)
- Window type of Hanning (no change from previous)
- Minimum Frequency 20 (remove display of sub-sonic frequencies)
- Maximum frequency 22000 (include display of higher frequencies).
Spectral selection
To define a time range combined with a spectral range, hover at a vertical position that you want to be the approximate center frequency to act on then click and drag a selection horizontally. A horizontal line appears beside the I-Beam mouse pointer that defines the center frequency.
Drag vertically (with or without continuing to drag horizontally) to define the bandwidth (range of frequencies) to be acted on. A "box" containing a combined frequency and time range is now drawn in a yellowish tint as shown below:
The frequencies in the spectral selection can then be filtered in various ways, affecting their amplitude, using the special Spectral edit effects in the Effect Menu. This can be useful to remove unwanted extraneous noises from the audio or to apply very specific tone quality changes to it. For full details, see Spectral Selection.















